4d Maze Game

The maze is a hypercube; in the same sense that a diagram might represent a three dimensional structure by showing some two dimensional slices one above the other, this maze represents a four dimensional structure by a grid of two dimensional slices.

A four-dimensional tile-based maze game. 4D Maze - JavaScript version. Create pairs of locks and keys and other maze elements; but it will only allow you to. 4D Maze Game Welcome to the four-dimensional maze game home page! And yes, that's right the game is quite literally set in a four-dimensional world. A typical passage looks something like this, only larger, because you can use the whole screen, and better, because you can adjust the 3D effect to fit your own eyes.

Tmr games Puzzle. Add to Wishlist. Try to solve 25 mazes that can challenge your intelligence or you can take things even further by creating your own maze and challenge your friends with it. Miegakure Hide & Reveal is the first game that lets you explore and interact with a 4D world. In this game, the fourth dimension is not time! It is an actual fourth dimension of space, that works just like the first three dimensions we are familiar with. If you count time, this game is 5D. Free online 3D Game Maker Make your own game online! Create Games for Web, Mobile and Desktop Easy to use. Use the arrows to take the ball through the maze befo.

In eighth grade, when I first wrote this, I was very interested in higher dimensions, and I tried to learn to visualize in four dimensions; I never really succeeded, but I did learn to visualize the shifting three dimensional cross sections of hypercubes passing through three-space at a couple of different angles. Visualizing higher-dimensional objects is hard (impossible, by some sources), but doing math or programming in higher dimensions is not by nature more difficult than doing things in two dimemsions.

Does the maze look flat? Is it really four-dimensional? Let me ask you a question. What can you see that doesn’t look flat? All the images you see are two-dimensional. A movie or a 3D game doesn’t look flat because it represents a three-dimensional area in a two-dimensional way, and you learned as a child to perceive that as three dimensional. This maze also represents a four dimensional maze, just like a flat schematic diagram represents something three-dimensional. The picture on your screen is two dimensional, just like every other picture on the web, but the maze that’s represented is four-dimensional.


4D Blocks

This is a work in progress. The current version is Version 6. Usually I like to wait until things are perfect before putting them online, but I doubt this will be finished any time soon. So, I guess it'll have to be an experiment in anti-perfectionism as well!

Now, here's the real introduction (mostly from version 4 but the number of examples is up to date).

Maze Game Horror

The project has come to fruition! You can pick up blocks, move them around, turn them in your hand, and assemble them into structures; and then when the time comes you can knock them down and scatter the pieces all over the place. No picture or video can capture how awesome it feels to be able to do all this; you just have to try it for yourself. No doubt there are other programs that let you manipulate objects in this much detail, but I've never seen one. When I play in 4D mode, I can practically feel the development not of formalizable knowledge but rather of actual physical intuition!

As the cherry on top, I constructed a simple 4D jigsaw puzzle that you can solve.

Oh, and by the way, the cute little trains are now truly four-dimensional, able to run on elevated platforms, and there are now over 500 example files that you can look at, including some other wonders that I haven't even mentioned.

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Here's the introduction from version 3, which is still relevant.

This is not a joke! This is a real screenshot from inside the game. The train moves and is indescribably cute, and you can make it go forward and backward and control all the track switches. And you can do exactly the same thing in 4D, except that I haven't bothered to construct such an elaborate layout in that case.

Here's the very beginning of the 3D-4D analogy for trains. These are rails that extend away from you and then turn to the left.

4d Maze Game

I'll save the rest of the analogy for in game, where you can see everything for yourself. There are over a hundred example files that you can load and look at, and lots of documentation that helps explain what you're seeing. You can also create your own example files using a fairly simple PostScript-like descriptive language.

The trains are dedicated to my dad for his birthday. He likes trains too!

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4d Maze Game

Here are some old pictures of blocks from version 2. In this first one I'm looking down on a tesseract from above. Underneath the tesseract is a blue three-dimensional floor mat. To break it down:

Maze Game Scary

  • Largest white cube is the retina boundary.
  • Large blue cube is the mat boundary.
  • Blue cross shape is a pattern on the mat.
  • Small white cube is the top face of the tesseract.
  • Green cube indicates the color of the top face.
  • The bottom face of the tesseract coincides with the middle of the cross, but you can't see any of that since it's underneath the tesseract.
  • Once you know where the top and bottom are you can imagine the six sides, and of course if you're in game you can fly around and look at them.

Scary Maze

For comparison, here are a couple of pictures from 3D mode. As in the maze game, comparing 3D and 4D is a big source of understanding.